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After several seconds, you'll run into four drowners once again (geez, these guys are becoming like grunts in Halo). Start tailing the godling through the swamp. Looks like we'll have to help the little fella find his lost voice. Once this lot is slashed and bleeding across the landscape, resume following the footprints until you arrive at a strange burrow (mentioned by Travik).Ĭall to Johnny to initate a scene where you finally meet the elusive friend of Travik. Objective: Follow Johnny's footprints using your witcher sensesĪ little ways on, you'll run into another group of drowners (four of them), so be ready with your igni spell and silver sword once more. Examining them will have you on the trail once again. At the North edge of the search area are some of Johnny's footprints. Use the same tactics as you did in the previous quest (light attacks, keep quen active and use igni when the enemies are clustered together) to bring down the enemies fast.Īfter the fight, you'll get the opportunity to use you witcher senses to look for traces of Johnny. They are vulnerable to northern wind bombs, necrophage oil as well as the igni sign and quen sign. Don't forget to use the quen sign to protect yourself from damage as well.Īlongside the drowners will also be a water hag, these enemies move in a similar fashion to drowners. Remember that they are weak to necrophage oil and the igni sign. A short distance away from the swamp village, a group of two drowners will pop up from the water. Start following the trail on the mini-map out into the swamp. Note: Make sure you are prepared to deal with several groups of drowners in the next few quest steps (repair your silver sword and stock up on health items etc). Objective: Look for Johnny in the swamp using your witcher senses After a quick chat, you'll need to scour the swamp for this "Johnny." Now the kids will keep their end of the bargain and you'll get the chance to go inside and talk to Travik. Yagna: Inside a bush behind the North-East hutĪynara: Right on the South-West edge of the search area next to a tree Mikula: Under a window inside the North-West hut If you have problems locating them, watch the vide from the 12:30 mark to see their locations. Objective: Find the hidden children with you witcher senses (4)Īll of the children except Aynara are either inside of just outside of huts in the area. When you do, they'll challenge you to a game of hide-n-seek, offering to help you with Gran if you manage to find them all. Talk to any of the kids outside and ask them to help you while you talk to them. Objective: Find a way to lure Gran away from the hut Objective: Ask the children in the swamp village about Johnny Looks like we'll need to distract her somehow. Unfortunately Gran will get in the way and stop you talking to him. Follow the mini-map trail into one of the nearby huts and try to talk to Travik. Once the scene ends, you'll be in a square with buildings all around. Objective: Go to the hut and talk to the boy The path is very obvious (simply follow the dirt trail) until you near a large house and a scene takes control. Objective: Follow the Trail of Treats using your witcher sensesįrom where you are standing next to the carving, begin following the trail, while staying between the glowing red sweets hanging from the trees. Examine it to begin your march along the trail of treats. When you reach the marker, use your witcher senses to spot a glowing red human shaped carving with a necklace of sweets around it's neck.
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Objective: Use your witcher senses to find the shrine that marks the start of the Trail of Treatsįollow the new trail on the mini-map for a fair way until you arrive at a swampy area. Objective: Find the crones of Crookback Bog
#The witcher 3 wild hunt guide update